[Display Settings]

Resolution_Width = 2560
Resolution_Height = 1440

###### 0.5 to 2.0 ###### 
RenderScale = 1.000000

###### 0 = Fullscreen, 1 = Window, 2 = Fullscreen Borderless Window ###### 
Windowed = 0

###### 0 = Off, 1 = On ###### 
###### Enable use of DX12 rather than DX11. ###### 
D3D12 = 0

###### 1 = On, 0 = Off ###### 
MotionBlur = 1

###### 1 = On, 0 = Off ###### 
AmbientOcclusion = 1

###### 1 = On, 0 = Off ###### 
VSync = 0

###### 1 = On, 0 = Off ###### 
###### Note, this feature is for DX11 only. ###### 
ReduceMouseLag = 0

###### 1 = On, 0 = Off ###### 
###### Note, this feature is for DX12 only. ###### 
AsyncCompute = 1

###### 1 = On, 0 = Off ###### 
Tessellation = 0

###### 0 = Low, 1 = Medium, 2 = High, 3 = Ultra ###### 
TextureDetail = 1

###### 0 = Low, 1 = Medium, 2 = High, 3 = Ultra ###### 
ShadowDetail = 1

###### 0 = Off, 1 = Low, 2 = Medium, 3 = High ###### 
AntiAliasing = 1

###### 0 = Low, 1 = Medium, 2 = High, 3 = Ultra ###### 
DrawDistance = 1

###### 1 = Off, highest value is 16 ###### 
AnisotropicFiltering = 4

######  0 = Low, 1 = Medium, 2 = High, 3 = Ultra ###### 
SSReflectionsQuality = 1

###### 0.0 = None, 1.0 = Full ###### 
Brightness = 0.597059

###### 1 = On, 0 = Off ###### 
Stereo3D = 0

###### 0.0 = None, 1.2 = Full ###### 
Stereo3DStrength = 1.000000

###### 0 = Off, 1 = On ###### 
ObscuranceFields = 0

###### 0 = Off, 1 = Normal, 2 = High ###### 
ReverbQuality = 2

###### 0 = Off, 1 = On ###### 
BinauralAudio = 0

